06 December 2019 ~ 0 Comments

GAME REVIEW: Scramble

GAME REVIEW: Scramble

written by David Steffen Scramble is a side-scrolling shooter game published as an arcade machine by Konami in 1981. The controls are very similar to other games of its type (many of which were inspired by this directly or indirectly). A joystick to move, and two fire buttons–one for quick forward shots and another for […]

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25 November 2019 ~ 0 Comments

GAME REVIEW: Elevator Action

written by David Steffen Elevator Action is a 1983 spy action game by Taito published in arcade format. As each level begins the player character grapples to the top of a 30-story building and must make their way down to the ground floor through the building filled with gun-toting guards while collecting secret documents along […]

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13 November 2019 ~ 0 Comments

GAME REVIEW: Robotron 2084

written by David Steffen Robotron 2084 was developed by Eugene Jarvis and Larry DeMar of Vid Kidz  and released in 1982. A multi-directional shooter survival game, where the object is to survive in a fight against endless waves of killer robots while rescuing human survivors along the way. The game uses a dual-joystick movement and shooting scheme that made it […]

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11 November 2019 ~ 0 Comments

GAME REVIEW: Xevious

written by David Steffen Xevious is a 1983 vertical-scrolling top-down shooter arcade game published by Namco. In the game you have two weapons: a laser that fires straight forward that can destroy air targets, and a bomb that fires forward suitable only for land-based targets. As you travel through the level, other flying ships are […]

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29 March 2019 ~ 0 Comments

GAME REVIEW: Axiom Verge

GAME REVIEW: Axiom Verge

Axiom Verge is a Metroid-style exploration and action side-scroller shooter game released on Steam in 2015 by Thomas Happ Games LLC.

The game starts after Trace is the victim of a lab accident, and wakes up in a mysterious alien world with no memory of how he got there. He begins exploring, with the guidance of a mysterious voice in his head that knows more about his situation than he does. As he goes he finds an arsenal of new weapons and items that both help in combat and help unlock new areas of the map that weren’t reachable before. As he explores wider and wider he finds out more about why he is here and what he is meant to do.

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