Walking the Tightrope: Tad Williams
Tad Williams is a science fiction and fantasy author who has written many excellent novels, including the Otherland series and the Memory, Sorrow, and Thorn series. Shadowmarch is his current series in progress, with the third of fourth books scheduled to be released in early 2010 with the title “Shadowrise”. He is also writing a young adult series called Ordinary Farm with Deborah Beale, his wife, with the second book scheduled for 2010 titled “A Witch at Ordinary Farm.”




I’ve long proclaimed that Robert Jordan’s Wheel of Time fantasy series is my favorite fantasy series of all time. The characters are great, the magic system is detailed and interesting, and the worldbuilding is just extraordinary. Jordan strikes just the right balance between style and substance, hitting a medium that flows easily but still reads in an appealing way.
As in previous installments, through the course of the game, Jak acquires weapons and abilities that bring a lot of variety to the gameplay. Instead of just retreading old territory with eco-based powers from previous games, however, this game brings a whole slew of new toys, including a weaponized ball of energy you can throw at enemies, temporary eco-crystals you can grow to change your environment at strategic locations, an ersatz jet-pack, and the ability to slow time (okay, that one was from previous games).
Writing was ‘in the air’ in my house – my dad subscribed to Writer’s Digest, and as Mormons it was part of our culture to write sermons, essays, and even comic plays. So I always wrote and thought of writing as something regular people did all the time. But it wasn’t a career choice! I entered college as an archaeology major, but found I was spending all my time in the theatre department. So I changed majors. I started writing in order to fix plays (Flowers for Algernon, for instance, had a terrible second act, so with the director’s permission I wrote a new one based on the story and novel), and then to adapt novels for readers’ theatre productions.
Just launched this week, and offering a big swag of give-aways for the week-long launch, the Showcase takes a different approach to other promotion sites. We actually do our best to send people away!
The game is a little on the short side, but the richness of the world and the large number of extras make up for a briefer linear gameplay. The game’s foremost flaw is that while it provides maps of the island and its various buildings, it’s not always clear how to get from one place to another; a door that was unlocked before may be locked now, and because the buildings are so large and labyrinthine, it can be difficult to figure out how to get out.