Like previous installments, CIT delivers lots of weapons (though the Quickselect menu is no longer customizable), enemies, worlds, spectacular visuals, and gadgets. The series’ humor is still firmly in place. Particular favorites include Mr. Zurkon, a homicidal “synthenoid” robot who loves to taunt your enemies (and sometimes your friends), and the battery bots, who complain bitterly every time their brief rebellions against being used as power sources are thwarted. The game also introduces mini-worlds with mini-games that feature various prizes, including treasure items and weapons mods.
Technology is constantly changing the way we do so many things, and writing is no exception. How exactly? I’ve broken down the answer to that question into a set of categories. Keep in mind that all of this is through my own perspective on writing, which has been primarily speculative fiction short stories.
Is there anything I’ve left out, related to any sort of writing? Leave a comment!
We have, for example, a story that was very popular with our readers last year, Elena Gleason’s Erased, which I was just looking at again. That story on one level is about someone’s boyfriend who is invisible and what do you do when you’re confronted with an invisible boyfriend. But on the other hand, at a deeper level, it’s about what do you do in a relationship when the other person is vanishing.