written by David Steffen Mario + Rabbids Kingdom Battle is a turn based combat game developed for the Nintendo Switch by Ubisoft, which is a mashup of Nintendo popular Mario Bros. franchise and Ubisoft’s Raving Rabbids franchise. A new invention has just been completed, a visor that allows the wearer to fuse two other objects into one object. … Continue reading VIDEO GAME REVIEW: Mario + Rabbids Kingdom Battle
written by David Steffen Sushi Go Party! is a 2016 expansion of the fun and fast-paced strategy point-scoring game Sushi Go! (previously reviewed here). The basic gameplay of the game is the same: each player starts with a hand of cards, plays a card facedown and then flips it over, and passes their hand to the person next … Continue reading TABLETOP GAME REVIEW: Sushi Go! Party
written by David Steffen Sushi Go is a competitive point-scoring strategy game, published in 2013 by Gamewright. The game is based around grabbing sushi as it whirls by and making yourself an excellent three-course meal. Everyone starts with a hand of cards. You all pick one card, lay it face down on the table. When you’re all ready, … Continue reading TABLETOP GAME REVIEW: Sushi Go!
This is the first of a short series of articles about applying Game Theory to writing. Game Theory is the study of strategic decision making, a field of study made most famous by mathematician John Nash (which the movie A Beautiful Mind was based on). I won’t be getting into the math of Game Theory, but I thought it might be interesting to discuss some applications of strategic decision making in the writing/submitting/publishing process because I’m both a writing geek and a programming geek, so a discussion mixing the two lights up all kinds of synapses in the geek centers of my brain.